|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
interface Connector implementations connect the local instance of the breakout game to a remote instance of the breakout game. Your connector should have a constructor that takes two Worlds (top board, bottom board) and a NetworkSettings object.
NetworkSettings
,
StudentConnector
Method Summary | |
void |
connect()
The connector implementation should attempt to connect to the other party. |
boolean |
isConnected()
returns true if the connector is connected to the partner game. |
Method Detail |
public void connect()
public boolean isConnected()
|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |