001 /*
002 * cs101 Resettable interface
003 * $Id: Resettable.java,v 1.1.1.1 2002/06/05 21:56:32 root Exp $
004 *
005 * Developed for "Rethinking CS101", a project of Lynn Andrea Stein's AP Group.
006 * For more information, see <a href="http://www.ai.mit.edu/projects/cs101/">the
007 * CS101 homepage</a> or email <las@ai.mit.edu>.
008 *
009 * Copyright (C) 1999 Massachusetts Institute of Technology.
010 * Please do not redistribute without obtaining permission.
011 */
012 package cs101.util.gamecontrol;
013
014 /**
015 * Interface for an object with a reset() method.
016 *
017 * <P>Copyright (c) 1999 Massachusetts Institute of Technology
018 *
019 * @author Paul K. Njoroge, pnjoroge@mit.edu
020 * @author Lynn Andrea Stein, las@ai.mit.edu
021 * @version $Id: DefaultGameFrame.java
022 */
023 public interface Resettable
024 {
025 public void reset();
026 }
027
028 /*
029 * $Log: Resettable.java,v $
030 * Revision 1.1.1.1 2002/06/05 21:56:32 root
031 * CS101 comes to Olin finally.
032 *
033 * Revision 1.1 2000/04/24 22:17:16 nathanw
034 * Bulk reorganization
035 *
036 * Revision 1.1 1999/07/27 18:57:15 las
037 * Patched up DefaultFrame (mostly docs) and DefaultGameFrame (aesthetics
038 * and docs).
039 *
040 * Capitalized the name of the GameControllable interface.
041 *
042 * Moved the other four interfaces (Pausable, Resetable, Startable,
043 * Stoppable) to cs101.util as they really have nothing to do w/awt or
044 * windowing in particular.
045 *
046 * Also, added unpause() to Pausable as it doesn't make much sense to be
047 * able to pause but not unpause something.
048 *
049 */