Unit four: Systems of Objects
The work in unit four focuses on the interactions of objects. The reading covers animate objects and threads, as well as error handling through exceptions, while continuing to explore object-oriented design techniques.
Next: Unit five: Dispatch and Procedures
Previous: Unit three: Expressions, Statements, and Interactions
This page is a part of Lynn Andrea Stein's
Rethinking CS101 project, part of the Computers and Cognition Group
at the Franklin W. Olin College of Engineering.
This material is based upon work supported by the National Science Foundation under Grant No. EIA-0196404. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation
Last modified: Monday, December 5 2005 at 5:19 AM EST