Constant Field Values


Contents
breakout.*

breakout.Ball
public static final int DEFAULT_SPEED 20

breakout.GameBoard
public static final int FRAMES_PER_SECOND 10

breakout.NetworkSettings
public static final int NETWORK_CLIENT 1
public static final int NETWORK_NONE 0
public static final int NETWORK_SERVER 2

breakout.StatusComponent
public static final int REFRESH_INTERVAL 200

breakout.World
public static final int MAXX 320
public static final int MAXY 200
public static final float SHAPE_PRECISION 2.0f

breakout.WorldEvent
public static final int ADD_BRICK 0
public static final int BALL_TRANSFER 3
public static final int REMOVE_BRICK 1