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java.lang.Object java.awt.Component java.awt.Container java.awt.Window java.awt.Frame cs101.awt.DefaultGameFrame
Simple top level Frame that deals with one component and sizing.
Copyright (c) 1999 Massachusetts Institute of Technology
Nested Class Summary |
Nested classes inherited from class java.awt.Frame |
java.awt.Frame.AccessibleAWTFrame |
Nested classes inherited from class java.awt.Window |
java.awt.Window.AccessibleAWTWindow |
Nested classes inherited from class java.awt.Container |
java.awt.Container.AccessibleAWTContainer |
Nested classes inherited from class java.awt.Component |
java.awt.Component.AccessibleAWTComponent, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy |
Field Summary | |
protected java.awt.Component |
c
The Component (view) to display. |
protected GameControllable |
gc
The controls for this component. |
Fields inherited from class java.awt.Frame |
CROSSHAIR_CURSOR, DEFAULT_CURSOR, E_RESIZE_CURSOR, HAND_CURSOR, ICONIFIED, MAXIMIZED_BOTH, MAXIMIZED_HORIZ, MAXIMIZED_VERT, MOVE_CURSOR, N_RESIZE_CURSOR, NE_RESIZE_CURSOR, NORMAL, NW_RESIZE_CURSOR, S_RESIZE_CURSOR, SE_RESIZE_CURSOR, SW_RESIZE_CURSOR, TEXT_CURSOR, W_RESIZE_CURSOR, WAIT_CURSOR |
Fields inherited from class java.awt.Component |
BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT |
Fields inherited from interface java.awt.image.ImageObserver |
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH |
Constructor Summary | |
DefaultGameFrame(GameControllable gc)
Creates a new frame relying on the supplied GameControllable to provide its behavior. |
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DefaultGameFrame(GameControllable gc,
java.awt.Component c)
Creates a new frame surrounding the supplied component and relying on the GameControllable to provide its behavior. |
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DefaultGameFrame(GameControllable gc,
java.awt.Component c,
java.awt.Dimension d)
Creates a new frame of the specified size surrounding the supplied component and relying on the GameControllable to provide its behavior. |
|
DefaultGameFrame(GameControllable gc,
java.awt.Component c,
int x,
int y)
Creates a new frame of the specified size surrounding the supplied component and relying on the GameControllable to provide its behavior. |
Method Summary | |
java.awt.Dimension |
getPreferredSize()
This method overrides Frame's default getPreferredSize() in case component doesn't specify its own preferences. |
void |
init()
Make the frame appear |
protected void |
shutdown()
Helper method for what to do when this window goes away.... |
Methods inherited from class java.awt.Frame |
addNotify, finalize, getAccessibleContext, getCursorType, getExtendedState, getFrames, getIconImage, getMaximizedBounds, getMenuBar, getState, getTitle, isResizable, isUndecorated, paramString, remove, removeNotify, setCursor, setExtendedState, setIconImage, setMaximizedBounds, setMenuBar, setResizable, setState, setTitle, setUndecorated |
Methods inherited from class java.awt.Window |
addPropertyChangeListener, addPropertyChangeListener, addWindowFocusListener, addWindowListener, addWindowStateListener, applyResourceBundle, applyResourceBundle, createBufferStrategy, createBufferStrategy, dispose, getBufferStrategy, getFocusableWindowState, getFocusCycleRootAncestor, getFocusOwner, getFocusTraversalKeys, getGraphicsConfiguration, getInputContext, getListeners, getLocale, getMostRecentFocusOwner, getOwnedWindows, getOwner, getToolkit, getWarningString, getWindowFocusListeners, getWindowListeners, getWindowStateListeners, hide, isActive, isFocusableWindow, isFocusCycleRoot, isFocused, isShowing, pack, postEvent, processEvent, processWindowEvent, processWindowFocusEvent, processWindowStateEvent, removeWindowFocusListener, removeWindowListener, removeWindowStateListener, setCursor, setFocusableWindowState, setFocusCycleRoot, setLocationRelativeTo, show, toBack, toFront |
Methods inherited from class java.awt.Container |
add, add, add, add, add, addContainerListener, addImpl, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getContainerListeners, getFocusTraversalPolicy, getInsets, getLayout, getMaximumSize, getMinimumSize, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paint, paintComponents, preferredSize, print, printComponents, processContainerEvent, remove, remove, removeAll, removeContainerListener, setFocusTraversalKeys, setFocusTraversalPolicy, setFont, setLayout, transferFocusBackward, transferFocusDownCycle, update, validate, validateTree |
Methods inherited from class java.awt.Component |
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, disable, disableEvents, dispatchEvent, enable, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocation, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isOpaque, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, prepareImage, prepareImage, printAll, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, processMouseWheelEvent, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, reshape, resize, resize, setBackground, setBounds, setBounds, setComponentOrientation, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeysEnabled, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setName, setSize, setSize, setVisible, show, size, toString, transferFocus, transferFocusUpCycle |
Methods inherited from class java.lang.Object |
clone, equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface java.awt.MenuContainer |
getFont, postEvent |
Field Detail |
protected java.awt.Component c
protected GameControllable gc
Constructor Detail |
public DefaultGameFrame(GameControllable gc)
gc
- GameControllable to use; may also be Component to show.init()
,
DefaultGameFrame( GameControllable, Component, Dimension )
public DefaultGameFrame(GameControllable gc, java.awt.Component c)
gc
- GameControllable that supplies its behavior.c
- Component to display.init()
,
DefaultGameFrame( GameControllable, Component, Dimension )
public DefaultGameFrame(GameControllable gc, java.awt.Component c, int x, int y)
gc
- GameControllable that supplies its behavior.c
- Component to display.x
- preferred horizontal dimension of the Frame (in pixels)y
- preferred vertical dimension of the Frame (in pixels)init()
,
DefaultGameFrame( GameControllable, Component, Dimension )
public DefaultGameFrame(GameControllable gc, java.awt.Component c, java.awt.Dimension d)
gc
- GameControllable that supplies its behavior.c
- Component to display.d
- preferred Dimension of the Frame (in pixels)init()
Method Detail |
protected void shutdown()
public void init()
public java.awt.Dimension getPreferredSize()
Container.getPreferredSize()
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